Each mission had some interesting setups and occasionally fun, occasionally annoying, but always interesting gameplay. It was a PS Plus monthly free game and is exclusively co-op with a required online partner (much like It Takes Two.) Basically a set of various minigames where one player is a hacker and the other a field agent spy. (Incidentally, I'm personally a bigger fan of this than Back 4 Blood.) If you skipped the first go-round or didn't give the initial release much of a chance, it is definitely worth revisiting now as there is a lot of co-op goodness here. This expansion/rebuild doesn't quite fix everything wrong (progression is still too slow for my taste, and last I played the new first-person mode didn't allow for using scopes on the guns), but all of the improvements, new characters, and new locations went a long way to refreshing the experience. I spent a good chunk of time with the original World War Z, and, while I found it imperfect, it was surprisingly good and especially fun with friends. The physical has a limited release, so this is another one to get sooner than later if you want a hard copy. I knew this one would be up my alley, but I was genuinely surprised at how great it is! 2D Run-and-gun action with great graphics and animation, a perfect soundtrack, amazing detail, and a ton of fun! This is definitely scratching the Door Kickers: Action Squad itch I still had after completing that game. It is a truly unique setup that includes sending junk pieces against the opponent until the players can briefly unite their playfields into a gigantic well, not unlike the unlicensed Tengen Tetris on NES (but much more successfully implemented.) It is very fun and very, very addictive. If you are unaware, the Connected update included a slew of multiplayer modes including the title mode that cooperatively pits a three-person human team against a series of AI bosses. Technically, Tetris Effect released on the PS4/PSVR a few years ago, and even the Connected update debuted on Xbox One in 2020 but didn't hit the PS4 and Switch until 2021, which is when I played it. OK, you will notice I cheat a little on this list with release dates. Seems to have had a very limited release, so if you want the physical it may be worth tracking down before it starts going up in price like the original 360 version. ![]() If you have a partner interested in these types of games, this is about as good as it gets. The classic shmup reborn on Switch with a rockin' new soundtrack, all of the dlc, modes, and ships/characters, and naturally retaining the co-op. Also, I didn't get around to KeyWe or Very Very Valet, both of which I intend to pick up but have yet to do so. Oh, and I won't mention how much I enjoyed Aliens: Fireteam Elite because I've already mentioned it in a few articles, so I won't bring up how much fun I had with Aliens: Fireteam Elite again in this article and how you should find two friends and play through Aliens: Fireteam Elite. ![]() This quick list excludes some better known titles such as It Takes Two, The Ascent, and Back 4 Blood, and instead focuses on some that may have slipped through the cracks. Now that we are a couple of weeks into '22, and since co-op is kinda my jam, I figured I'd do a quick recap on some co-op games you may have missed last year.
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